第11回 佳作

I have always loved Animation since Grade school,
and now CG movies of video games, and decided it is
time to make my own. Designers are always thinking
and imagining. So I made a child with an overactive
imagination as the main story plot. As the software
used has strong points in modeling, the character
creation was most important and enjoyable. The
animation was challenging to do, since I wanted a
relatively fast pace animation. A lot of action was
happening in just a few seconds. The original story
was twice longer, (I wanted to include a girl I already
modelled) Choreography and cinematography slowed
things down, so I had to remove some scenes to make
it to the deadline. I learn a lot doing this animation.